![]() When the player first loads into the world or respawns, the game searches within the world spawn area and tries to place the player on a random grass block. However, on the discontinued " Old" world type, the maximum spawn radius in 256 instead.īedrock Edition's new Respawn Radius interface. The maximum spawn radius is 99999999 but when rejoining the world, it resets to 128. ![]() When set to 1, the player always spawns on the northwest of those four blocks. When set to 0, the player spawns in the crosshair of four blocks. This area is 21×21 blocks by default in Java Edition or 5×5 in Bedrock Edition, but can be changed by the spawnRadius gamerule in both single and multiplayer.īedrock Edition's Respawn Radius setting interface. Upon death or return from the End dimension, the player respawns within this area unless the player's individual spawn point changed (by using a bed or respawn anchor, or the / spawnpoint command). ![]() New players initially spawn within a small area surrounding the world spawn point when the server is not in Adventure mode. ![]()
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